Marcelo Souza - Online portfolio 
   
Animation Study - Class01 - Pendulum Swinging
Sáb, 14 de Fevereiro de 2009 14:39
Firts exercises of Pendulum Swinging.Primeiros estudos de Pendulo.

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Animation Study - Class01 - Sliding Ball
Sáb, 14 de Fevereiro de 2009 14:35
First sliding ball studies. Particles are not part of the study.Primeiros estudos de Sliding Ball, as particulas não fazem parte do estudo...

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Animation Study - Class01 - Bouncing Ball
Sáb, 14 de Fevereiro de 2009 13:23
Bouncing ball training :)Treinos com bouncing ball

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Animation Trainning
Sáb, 14 de Fevereiro de 2009 11:53
Hi ! 
   As you may have noticed, i am from Brazil... I live in one of the biggest/richest countries on America. But, unfortunatelly, the money is on the governments hands, and we, honest citzens, just suffer month-by-month, with high taxes. :(
   So,i just cannot afford to pay for Animation Mentor Classes right now. It's about lack of money and time for it (Fulltime job and family).
   I like a LOT to animate, but never sat down and did some proper and deeper study on it. I have a bunch of animation books, and read them from time to time, but never followed any animation training program.

   Now, i've decided to restart studing animation on my own, RARE spare time...That's an important decision. :)
   I am gathering all information about exercises, and would like to follow the steps and do my best to improve myself on that fine art. :) Of course, i am following the steps of Animation Mentor, cause it's surelly the BEST path to follow.

   If you are an animator, feel free (and please do)  drop crits on my PERSONAL>ANIMATION section.
   I don't have mentors, so, anything could be VERY, valuable. I know thats some point you reach and most people looks and say.. "Wow...Awesome Animation !",but an experienced animator can only see a "good starting point" on it. Thats the point you, and me, begin to learn something really valuable... So... Say it ! :)

I will open a section on my personal site, for that studies too. :) So, other people can learn with my errors. :) And i will be open to any serious critics from other animators. :)

    Animation is something that worth any sacrifice, is the MOST difficult part for a 3D Artist, cause it's something that it's not only technical, its about sense, training and perception, and a LOT of things that are not found in books. Animation don't have nothing to do with Software brands, versions or even the medium, you can animate anything using anytool, and your knowledge is directly aplicable to any medium. That's the value of animation knowledgment.

    Marcelo Souza.

    To follow that studie, just click here : Animation Study.
  Bom, resumindo o texto acima... Eu sempre animei, pq trabalho nisso, sou generalista, então tenho que me resolver em todas as áreas de forma "decente". Porém, como a grande maioria, da área, no Brasil, a gente vai aos trancos na correria, e nunca para pra realmente estudar algo de forma FOCADA. Com o surgimento do Animation Mentor, eu vi chance de seguir uma estrutura BEM legal de aprendizado, construida de forma interessante, lógica e funcional. Então, como não tenho nem tempo nem posso aplicar dinheiro num curso desses hoje (US$ 18 mil !!!), eu resolvi me virar e correr atrás de toda informação que puder sobre o AM e seguir o mesmo caminho por minha conta. Claro que não é a mesma coisa nem de longe, mas será melhor do que não fazer nada. Sendo assim, comecei a estudar tudo denovo, do zero, e vou tentar colocar o andamento disso, aqui no site, na seção Portfolio>Personal>Animation.



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BOPE - W.I.P. Skull / Zbrush
Qui, 05 de Fevereiro de 2009 19:24
Bope - Skulls_wip I've started to translate my version of "BOPE" logo, to 3D. This is a Start Point in ZBrush over a Base Mesh done in 3dsmax. I've to remake some parts of the base model and Sculpt it again, cause i did some steps wrong for Zbrush workflow. :)

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Caveira meu capitão - BOPE logo Revisited
Qui, 05 de Fevereiro de 2009 18:56
BOPE Logo - Revisited Hi! This is my Own version of BOPE Logo. A "remake" made to the frontpage of a Clan site. We used to play Call of Duty Online(Playstation3). This was build just using photo manipulation, but, i am using it as a "style frame" (or a sketch), cause i am reproducing this image entirely in 3D (Check WIP Section). . ;)

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